Troubleshooting - PLEASE READ IT FIRST IF YOU HAVE ANY PROBLEM!

FAQ - Frequently asked questions

If you will experience any problems please contact [email protected]

Join our official TeamSpeak 3 server addres using gloriavictisgame.com as IP address!


Troubleshooting - "Server Under Maintenance" error solution!


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Game Design
03-06-2016, 22:06,
#1
Game Design
I actually, really enjoy programming and designing games.

It's something I got into about a year back, I picked up Game Maker and made a few little things (Throw a block around, basic platformer, etc.) Never anything really finished, but I enjoyed it. I recently graduated up to Unity 5, and have been working my way through C# and some procedural gen stuff, so I can actually make a game I have always wanted to try to make.

Anybody else?
Reply
08-06-2016, 09:27, (This post was last modified: 08-06-2016, 09:28 by Cantrip.)
#2
RE: Game Design
Nice to see other hobby programmers in here!

I've been using Unity for the past 3 years and really enjoy the software. Have never even finished a real project yet, but i'm sure the energy for that will come sometime..

Looking forward to see if you can develop some nice procedural stuff Big Grin
Svea Rike
Reply
10-06-2016, 17:18,
#3
RE: Game Design
What I have been doing so far is... every tutorial in existence lol.

I have a minecraft clone that generates seeds as you walk, I have a 2d ant farm looking thing that generates a random map, and I have been reading a few more. Framework for all of it is basically the same, and it's rewarding to see a map pop out of nothing.

What are you working on Cantrip?
Reply
10-06-2016, 17:38,
#4
RE: Game Design
Have you learned enough to actually write these games without resorting to a tutorial? If not then that should be your next priority Smile

I'm currently working on a storydriven singleplayer game, with a multiplayer standalone to go with it.
I have the networking finished, so now I need to develop the actual game. I'm starting with the multiplayer part of it, to get the basic gameplay mechanics perfected.

Sometimes I drift off onto other small projects though, but that is just because sometimes not having a budget really drags me down when I look at the scope of my game. Doing it solo is not recommended.
Svea Rike
Reply
10-06-2016, 17:55,
#5
RE: Game Design
I could probably muddle through a code or two, but my C# experience begins and ends with me farting around on Unity, so right now I'm still learning the language. And yeah, getting more proficient with coding is priority 1 right now for me. I'm kind of picking and choosing what tutorial projects I try, to be things close to what I want to do when I've got the proficiency to really start putting together what I want to make, because that is what I did when I worked with GameMaker and it worked out pretty well. Ended up with a working stealth game, where you avoided monsters who could detect you by sight, smell, or hearing.

This time I want to make a city building game, because that's like my favorite genre. I have been making some basic assets to put in when I get tired of tutorials.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)


Enhanced By CloudFlare.