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Firendly Fire and Traitors
23-02-2018, 02:38, (This post was last modified: 23-02-2018, 02:44 by Whitedany.)
#1
Firendly Fire and Traitors
Main problem with traitors, yellow nicked players, attackers from the same nation.

Problem is when someone from mentioned attacks you, you can't defend yourself. You have to turn on Friendly Fire to deal damage and loose points to survive.
After defending and killing harraser you become traitor.

So, literally game suports human-scum and thieves.

i'd say solution is very simple. When someone attacks you using FriendlyFire instantly becomes enemy for duration of the fight. So simple
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28-09-2018, 05:10,
#2
RE: Firendly Fire and Traitors
(23-02-2018, 02:38)Whitedany Wrote: Main problem with traitors, yellow nicked players, attackers from the same nation.

Problem is when someone from mentioned attacks you, you can't defend yourself. You have to turn on Friendly Fire to deal damage and loose points to survive.
After defending and killing harasser you become traitor.

So, literally game supports human-scum and thieves.

i'd say solution is very simple. When someone attacks you using FriendlyFire instantly becomes enemy for duration of the fight. So simple

I think that would lead to you or other players becoming traitors on accident(unless i dont fully understand the system in play already). That was the problem early on in the division with the rouge system.

If another player walked into your line of fire you became rouge, Im sure they figure out system of some kind.
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