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Updates Changelogs v.0.0.6.9 - 6.9f1 - 6.9f2 - 6.9f3 - 6.9f4 Pre-Alpha
15-07-2014, 21:50 (This post was last modified: 02-08-2014 14:20 by Jog.)
Post: #1
Changelogs v.0.0.6.9 - 6.9f1 - 6.9f2 - 6.9f3 - 6.9f4 Pre-Alpha
Changelog v.0.0.6.9 Pre-Alpha


Known Bugs:
- Game can have about 10% fps worse performance on some configurations. We are working on it.
- There are artifacts bugs on integrated graphics cards, next hotfix should fix it. If you will have artifacts on another graphic cards or another troubles with new loading systems please report it here: http://forum.gloriavictisgame.com/showth...p?tid=5506


Bugfixes and adjustments:
- Fixed issues with stackable items in inventory
- Fixed issues with shield swapping
- Fixed trade bugs
- Fixed character leveling (points are correctly distributed)
- Fixed exp bar
- Changed statistic upgrade cost depending on statistic level ( <= 130 - 1 point, <= 170 -2 points, otherwise 3 points)
- Fixed various party system bugs
- Improved visuals for solar flares
- Directional attacks are more responsive
- Fixed various crafting bugs and exploits
- Fixed various bugs relating with looting chests
- Fixed crashes related to memory leak on some computer specifications causing crashes (Windows 8 for example)
- Changed timeout after disconnect into 300 seconds (It needs to be high due to Unity but time outing game after being alt tabbed/minimized)
- Decreased performance spikes
- Added keybindings for Crafting/Map/Jump
- Added options in main menu scene
- Fixed hovering mouse delay
- Adjusted the functionality of ‘~’, now you have to hold ‘~’ to block camera rotation instead of pressing ‘~’ to toggle camera block
- Adjusted character’s position on the minimap
- Fixed bosses spawn (They spawn each 8 hours - 2 a.m, 10 a.m and 6 p.m GTM+2 time http://wwp.greenwichmeantime.com/time-zone/gmt-plus-2/)
- Added boss spawn information

Content
- World has expanded by 50%, these changes include:
a)Dunfen rework
b)New farms
c)New coasts


- Added spine rotation system (looks pretty sweet!)
- Added new various sounds
- Added backstab damage from AI
- Added player’s rotation during creation process
- Added option to disable birds and fish in game options

And the big one which took most of our time this month

Loading system:
- Introduced dynamic tile processing.
- Introduced texture streaming system which allows us to improve our textures resolution without performance degradation.
- RAM usage dropped by a significant amount.
- Game is loading about 10x faster now and fps are more stable


v.0.0.6.9f1 Pre-Alpha
- increased fps count from 15 to 30% depending on hardware configuration
- fixed graphics issues on integrated cards
- fixed error which could kill character after using /unstuck or during respawn
- fixed intersection of hair and beards with helmets
- fixed boss and their companions spawns
- fixes in spine rotation system
- fixes in melee collision detection
- added first higher quality textures
- increased terrains refreshing frequency (decreased visibility issues during fast camera turning)
- adjusted NPC walking animations speed
- adjusted sounds volume
- fixed exp bar blocking after relog bug
- fixed language saving bug
- fixed crafting helmets recipees
- weakened Flag Guards

Known bugs:
Errors with Normal maps and Transparent shaders. (Graphics)

v.0.0.6.9f2 Pre-Alpha

v.0.0.6.9f2 Pre-Alpha

– fixed bug allowing infinite chest looting
– changed drops from some chests
– added improvement preventing from “ghost-mobs” appearance – please report if you will find any
– added automatic log sending in case of player’s collision detection system failure
– fixed normal maps
– replaced a few of the textures in Dunfen for higher quality ones
– fixed door animations
– added new advanced shaders
– improved location and models of some of workshops
– improved some model resources
– improved night sky resolution
– added official Team Speak channel (IP: gloriavictisgame.com)

v.0.0.6.9f3 Pre-Alpha

– fixed craft chance displaying
– fixed craft chance calculating
– fixed bug allowing players to purchase items without required amount of money
– fixed blocking shop when purchasing with a full intentory (and some other cases).
– fixed displaying prices when typing items quantity manual in shop
– Increased speed for some animations of monsters
– added 2 new flags and new way of spawn guards (they run to help players instead of spawning just right to them)
– fixed disappearing faction banners on flags
– expanded a mine on Ismirean side of map
– added new NPC wear

v.0.0.6.9f4 Pre-Alpha
-Fixed boss respawns
-Adjusted animation mixes (could prevent melee controller blocking)
-Fixed refreshing flag possession indication error on minimap
-Added various fixes to improve server stability

Support staff / Sound Designer

Troubleshooting - PLEASE READ IT FIRST IF YOU HAVE ANY PROBLEM!- http://forum.gloriavictisgame.com/showth...p?tid=3604

MMORPG.COM Official Gloria Victis link - http://www.mmorpg.com/gamelist.cfm/game/...ictis.html
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15-07-2014, 21:57 (This post was last modified: 15-07-2014 21:57 by Shinobi.)
Post: #2
Odp: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
Nice, I will check when its come

Wysyłane z mojego GT-I9070 za pomocą Tapatalk 2
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15-07-2014, 23:13
Post: #3
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
Nice work Big Grin
Can't wait to go back in to the game and check the new stuff :3

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16-07-2014, 00:08
Post: #4
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
Impressive changelog.
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16-07-2014, 00:34
Post: #5
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
yaay Smile
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16-07-2014, 01:10
Post: #6
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
Great Big Grin
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16-07-2014, 03:30
Post: #7
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
Nice! Wait for it

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16-07-2014, 06:25
Post: #8
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
Nice I love it. One question what is spine rotation system?
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16-07-2014, 07:11
Post: #9
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
sounds awesome, its cool to see that the bugs we report actually get fixed so soon such as the key mapping problem i had. nice work guys

My in-game name is Immortal, see you guys in Pre-Alpha!
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16-07-2014, 08:58
Post: #10
RE: Changelog v.0.0.6.9 Pre-Alpha [UNDER DEVELOPEMENT]]
(16-07-2014 06:25)LordSteve Wrote:  Nice I love it. One question what is spine rotation system?

When you will look down or up you character will rotate up or down so it looks way more natural while fighting small enemies or shooting up.

Support staff / Sound Designer

Troubleshooting - PLEASE READ IT FIRST IF YOU HAVE ANY PROBLEM!- http://forum.gloriavictisgame.com/showth...p?tid=3604

MMORPG.COM Official Gloria Victis link - http://www.mmorpg.com/gamelist.cfm/game/...ictis.html
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