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Updates Changelog v.0.5.1.5 Alpha
10-12-2015, 16:11, (This post was last modified: 18-12-2015, 00:51 by bartold.)
#1
Changelog v.0.5.1.5 Alpha
[Image: 250.jpg]

Greetings!

New Gloria Victis update has been launched! Besides of numerous fixes to the gameplay balance and performance of servers, it also introduces a new mode – “Valley of Death”. It is a PVP tournament that allows the teams of Midlanders and Ismirs to participate in the regular group fights. In the nearest future this mode will be expanded with fights over the flags, however we are open for your ideas!

Warning:
In order to fix the issues with servers performance and disappearing items, we had to remove the corrupted items – we decided to do it instead of performing another wipe.

Thanks for your patience and sorry for troubles!

Changelog v.0.5.1.5

Gameplay:

– Implemented new mode “Valley of Death” – a regular PVP tournament between the teams of Midlanders and Ismirs which takes place regularly in a special location; for test purpose it starts every hour
– Decreased differences of dealt damage dealt resulting from the equipped armour
– Rebalanced HP of the NPC guards
– Increased levels of the Young Outlumbereds
– Increased amount of NPC guards required to kill in order to capture a flag up to 75%
– Included NPC civilians into the amount of guards required to kill in order to capture a flag

Fixes:

– Fixed many issues causing the instability of servers when players were crafting
– Improved communication between the servers and database
– Fixed issue causing that numerous recipes for the chain and plate gauntlets didn’t allow to select replacements of the padded gauntlets
PR Manager, Designer

If you'd have any problem, please send us logs (Steam\SteamApps\common\Gloria Victis\gv_Data\output_log.txt
OR
C:\Users\user_name\AppData\LocalLow\Black Eye Games Sp z o o_\Gloria Victis) to support@gloriavictisgame.com with a problem description.
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10-12-2015, 16:39,
#2
RE: Changelog v.0.5.5 Alpha
just want to say this I played Mortal Online for 5 yrs and never saw them respond to make fix's and fast as you guys have keep up the good work.
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10-12-2015, 16:45,
#3
RE: Changelog v.0.5.5 Alpha
Thanks, we just care about this project. Smile
PR Manager, Designer

If you'd have any problem, please send us logs (Steam\SteamApps\common\Gloria Victis\gv_Data\output_log.txt
OR
C:\Users\user_name\AppData\LocalLow\Black Eye Games Sp z o o_\Gloria Victis) to support@gloriavictisgame.com with a problem description.
Reply
10-12-2015, 16:46,
#4
RE: Changelog v.0.5.5 Alpha
Awesome, good work!!
Reply
10-12-2015, 16:58,
#5
RE: Changelog v.0.5.5 Alpha
Great work, this is a promising game, and with this dev support has such a high ceiling. Just know you have support so don't lose faith!
Reply
10-12-2015, 19:03,
#6
RE: Changelog v.0.5.5 Alpha
Nice, already noticed a big jump in the stability and performance of the game and this is coming from someone who locks up every 10 seconds for 5 seconds. I still get the 5 second lock ups, which usually will occur randomly now every 1-2 mins, which is a big improvement from before this patch (regardless of graphics settings). I still will likely lock up when I open inventory,open the map, or try to loot, but again still leaps and bounds from what I was experiencing before.

Keep up the great work. One day I'll be able to run GV without lagging up once more. Smile
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10-12-2015, 20:17,
#7
RE: Changelog v.0.5.5 Alpha
Great job guys, honestly fantastic quick work. Thank you, from all of us.
Reply
10-12-2015, 21:45,
#8
RE: Changelog v.0.5.5 Alpha
with my luck, the corrupted items will be my armors and weapons ahah.
Good job guys, you are the fastest devs ever seen Big Grin keep it up!
Reply
11-12-2015, 13:47,
#9
RE: Changelog v.0.5.5 Alpha
great!!but some NPC still can´t moving
Reply
11-12-2015, 19:10, (This post was last modified: 11-12-2015, 19:11 by Elindor.)
#10
RE: Changelog v.0.5.5 Alpha
Have some serious concerns about the Valley of Death and such other arena battle modes.
In other games these have seriously impacted the open world PVP which is largely what GV is about....

I would consider NOT including any instanced arenas as a game element, as they might hinder the rest of your open world.
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